Path of Exile is literally how some people have spent their twenties. When we’re talking about ARPGs, we’re talking about infinite skinner boxes that have the capacity to claim entire years of peoples’ lives. When The Last Epoch was originally marketed to me a year and a half ago on some messageboard or Twitter post that’s long since been lost to the ten years that have passed since, whoever was hawking it praised it as a “ Path of Exile killer.” This is, thank god, incorrect. However, between sometime just after Christmas and now, I’ve put enough time into Eleventh Hour Games’s Last Epoch to feel comfortable giving it coverage in this space, especially following the large content patch that just dropped for it and tightens up the endgame.Īn Acolyte and her 18 closest friends. We’ve been in a holding pattern on that front for awhile there’s only so many articles you can write about Path of Exile ’s season mechanics, and both Path of Exile 2 and Diablo IV seem quite a ways off (though the latter did just drop a story trailer that for some reason sought to justify the ear-based PvP economy those games have). We cover a lot of ARPGs here on this site - probably our third-most commonly reviewed genre of game on Goonhammer after Warhammer 40K titles and third-person open world character action games, which makes sense, because this is a site where we love fiddly little stat changes when you switch different weapons out and where we love playing dress up with our character models.
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